Warcraft III: The Frozen Throne

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Warcraft III: The Frozen Throne is a real-time strategy computer game developed for Microsoft Windows, Mac OS and Mac OS X by Blizzard Entertainment. It is the official expansion pack to Warcraft III: Reign of Chaos,[1] requiring Reign of Chaos to play. Released in stores worldwide in multiple languages beginning on July 1, 2003,[2] it includes new units for each race, a new neutral race, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004),[3] the ability to build a shop and various other improvements such as the ability to queue upgrades. Sea units were reintroduced; they had been present in Warcraft II but were absent in Reign of Chaos. Blizzard Entertainment has released patches for the game to fix bugs, add new features, and balance multiplayer.



Warcraft III: The Frozen Throne cover

For each race, The Frozen Throne adds several new units and buildings, including a player-controlled shop, and one new hero per race. The entirely new race "Naga" has also been added, and can be played in several Night Elf and Blood Elf missions, as well as in custom maps if their basic unit (the Mur'gul Slave) is added via the World Editor. A smaller race, the Draenei, have also been included, though they can only be played in the Human campaign and World-Editor created maps. The old siege engines of the Humans, Orcs and Night Elves have been renamed and remodeled, receiving new upgrades in the process. The population limit has been increased from 90 to 100.
The expansion and its subsequent patches made the addition of neutral Hero units, which appear in the single player campaigns. Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. A nearby unit is needed to access the tavern.
In addition, The Frozen Throne re-introduces naval battles, which were almost completely absent in Warcraft 3. Although generally only available in the campaign, naval units can be placed using the World Editor and can be purchased from certain buildings in melee maps.
The Warcraft III Map Editor program now allows the user to do more custom work with regards to editing skills and new tileset and models to work with.


Minimum system requirements

  • 400 MHz Pentium II or equivalent, or a 400 MHz G3 processor or better.
  • Windows 98, Windows ME, Windows 2000, or Windows XP. Warcraft III requires Mac OS 9.0 or higher, or Mac OS X 10.1.3 or higher
  • Warcraft III requires 128 MB of RAM. Virtual Memory should be enabled on computers running pre-Mac OS X versions of the Mac OS.
  • A keyboard and mouse are required.
  • A hard drive with at least 550 MB of free space
  • 8MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent or better) with DirectX 8.1 support. For Mac OS systems, a video card consisting of an * ATI Technologies or nVidia chipset with at least 16 MB of memory is required.
  • A DirectX-compatible 16-bit sound card is recommended. Warcraft III will work with the built-in sound features of the Mac OS.

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